Signory
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User Research · UI / UX · Game Design
Harvard 2018    |    Personal Project

Signory is an app design for deaf kids and their parents to learn American Sign Language together in the form of story telling and games.

In the US, around 91.7% of the deaf kids are born to hearing parents, but among those hearing parents, only about 15% can sign American Sign Language, which is the most used language by the deaf community in the US. The insufficient communication has caused young deaf kids growing up without much language input, and the language deprivation can cause more than just the ability to speak, but even cognitive difficulties.

This app design, signory, aim to help the hearing parents and their deaf kids to learn American Sign Language together, by providing age appropriate materials, as well as supporting system from other hearing parents with deaf kids.

 
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